Please download and fill the infomation in the following registration form and send it back to kyaw6323@gmail.com. Note.....Please change the registration form's file name to your Team Name. Thanks
The link is here: **** Registration Form *****
Wednesday, January 14, 2009
Registered Teams
1. Team OuX!
2. Team Dota Kryptonite dKr
3. Team Sout Paw
4. Team Wad A Beautiful GG
5. Team Dodge This Cannonball
6. Team -miQ-
Please click here to see full information of Teams.
2. Team Dota Kryptonite dKr
3. Team Sout Paw
4. Team Wad A Beautiful GG
5. Team Dodge This Cannonball
6. Team -miQ-
Please click here to see full information of Teams.
Announcement
Hi all.........
I think this MM dota tournament will delay due to less teams are joining. So, I hope other sg MM dota players, please go form a team and join this tournament for fun and sharing experience.
Thanks for the support
Best Regard,
Admin
Hi all........
Here is a good news for u all........u can start register for the SDOT now. Pls go Sign up and download the registration form.
Registration Date: 13-Jan-09 to 15-Feb-09
Registration Fees: 20 dollars per team ( will pay by net)
Prize: $200++ (it depends on the number teams participated)
****More Teams More Prize*****
Server : Genera (GGC) *********Final Match will meet at Lan Shop*********but the game fees will not be provided...*********
Important thing: The Bracket will be live draw by admin and upload the video to the blog.
Thanks for your support.
Best Regards,
Admin
I think this MM dota tournament will delay due to less teams are joining. So, I hope other sg MM dota players, please go form a team and join this tournament for fun and sharing experience.
Thanks for the support
Best Regard,
Admin
Hi all........
Here is a good news for u all........u can start register for the SDOT now. Pls go Sign up and download the registration form.
Registration Date: 13-Jan-09 to 15-Feb-09
Registration Fees: 20 dollars per team ( will pay by net)
Prize: $200++ (it depends on the number teams participated)
****More Teams More Prize*****
Server : Genera (GGC) *********Final Match will meet at Lan Shop*********but the game fees will not be provided...*********
Important thing: The Bracket will be live draw by admin and upload the video to the blog.
Thanks for your support.
Best Regards,
Admin
Rules For This Tournament
[PART A]
Each group will consist of 4 teams. The top 1 from each group will advance to the next stages which are semi final and final. ******In Group stage, Teams are supposed to play 2 matches which is 1 Home and 1 away against their opponent. But ******In Knock-out stage it will be best of 3.
Scoring System:Teams will be able to score points on the following basis:- Away win: 3 points- Home win: 2 points- A loss: 0 points- A double walkover: both teams get -1 points- A forfeit: -1 point (minus one point) The player whose team is hosting the game will be designated as the Home Team. Their opponents will be designated as the Away Team. The reverse will apply for the second game. A total of 2 games must be played altogether for a match to complete between two teams, with each team hosting once.
*************************************************************************************
[PART B]
Tournament General Rules and Regulations Gamers Reporting Time: - All participants are required to report at agreed venue of meeting (dependent on the agreement between the 2 parties) 30mins before the game start timing. - Participants who are late for more than 30 mins after the agreed game commencement timing will be disqualified. - Teams that do not have the full squad present shall not be disqualified but they are still required to start the game, by the commencement timing, should they be late for the game.
****Identification:Each player will be identified through their submitted account nicks. Players whose nicks do not match those written down on the registration list and who are not ***Myanmar Players** will not be allowed to participate.
Unfair Play and Un-sportsmanlike conduct: - Use of any map hack program - Intentional disconnection - Use of any settings exceeding standard and permitted settings - Abuse of any game bugs- During the course of any match, the operations referee may determine other actions to be unfair play at any time. Intentional unfair game play or exploitation of game bugs will lead to a disqualification in which the decisions will be made by the chief marshal. If the action was deemed unintentional by the referee, the player/team will receive a warning. Accumulation of three warnings will result in a disqualification.- Un-sportsmanlike behavior displayed during any match will lead to a warning. Accumulation of three warnings during any match will result in a disqualification. Participation Rights: - Each participant can only register and play for the tournament once per game. Once the participant gets knocked out of the tournament he/she will not be able to join other teams for the game.- Each participant are only allowed to join one category at any time.- Members of any team declared at the start of the tournament will have to stay the same throughout the tournament.- No changes/substitution will be entertained. Any team caught making any illegal change or substitution will be disqualified immediately.
Substitution Rule: Substitutions are to be made before the start of every match. No substitution will be allowed during the process of the game. Only players who are registered can be used as substitutes.
Referees and their decisionRespect the fact, human error does occur but they always give a fair decision the way they see it (not necessarily the way you might see it). Also, issues that do occur are usually a result of players not knowing the Competition Rulings. Teams and players are kindly reminded that we all make mistakes. Whilst we all try to be perfect, there isn’t a player in this world that can get through an entire match without making a mistake - it's part of the game. Referees are no different. Our referee’s try their best to be accurate with all of their decisions, but reality is that during the course of each competition they will make mistakes. Please accept it in the same manner that you accept mistakes from yourself and your team mates. The Referees are not to be abused in any way whatsoever and above all, respect the referees as THEIR DECISION IS FINAL.Management
*********************************************************************************
[PART C]Game Rules and Regulations (DOTA All Stars)
General Game Rules:
- Competition Method: 5 vs. 5 (Team Play, 5 players + 2 substitute per team)
- Match Format: Home and Away
- Match Winner: The team who destroys the opponent’s throne/world tree first, or if the opponent surrenders.
Game Settings: - Version: 6.57B -Drafting Mode: Captain Mode (-cm)
Item Restriction: None
Heroes drafting: - Game Mode: Captain Mode.
-Each team will take turns to host as only 2 games will be played. Both teams will be allowed to take out up to 4 heroes from the pool of heroes before drafting starts. This will work based on a 1-1-1-1-1-1 format. Teams can choose to stop taking out heroes before the maximum 4 heroes limit and their turn to take out the heroes will be void.
1. Team one will take out / skip the chance : 1 hero
2. Team two will take out / skip the chance : 1 hero
3. Team one will take out / skip the chance : 1 hero
4. Team two will take out / skip the chance : 1 hero
5. Team one will take out / skip the chance : 1 hero
6. Team two will take out / skip the chance : 1 hero
A maximum of (but may not up to) 8 heroes can be taken out before the drafting session happens. After the taking out draft finishes, teams will proceed to pick the heroes for the game. Picking heroes: 122221
1. Team one will pick: 1 hero
2. Team two will pick: 2 heroes
3. Team one will pick: 2 heroes
4. Team two will pick: 2 heroes
5. Team one will pick: 2 heroes
6. Team two will pick: 1 hero
Important Rules: - Team that chooses the sentinel side will host the game.- Players are allowed to swap heroes internally among teammates if they choose a hero wrongly from their hero pool. - At the end of the match, players must maintain the final screenshots and receive confirmation from the marshal. At the end of the game, replay has to be saved and named as 'SDOT_DOTA_TEAM1vsTEAM2' (Team 1 being the Sentinel Team, Team 2 being Scourge) by the winning team leader or at least one of the team members.The winning team have to send in the replays and screenshots to kyaw6323@gmail.com, also indicate which Home or Away win each game belongs to. Failure to do so will cause the game to be void and no winner will be declared for that game.
Game Play Rules: Backdooring: Backdooring is allowed. However, instances of teleport abuse are not allowed. You cannot use any form of teleport (furion skill, ignis fatuus, or Boots of Travel) to enter an enemy base UNLESS your creeps are already present in the base. Example:
1. Teleporting with Boots of Travel onto an ignis fatuus that runs in to backdoor without the presence of creeps is illegal.
2. Your teammates backdoor and enters an enemy base and then teleport to your teammates as Furion. This is illegal because your creep wave is not present. Some of these measures have since been restricted in recent map versions in support of this rule.
Sharing of Items: Sharing of item is allowed as long as the game permits
Abuses & Exploitation:
1. Trees Trapping (Disqualification): Trapping enemies in trees intentionally is not allowed.
2. Pooling (Warning or Game Loss): No pooling of any sort is allowed. This means that items bought with a player's own money cannot at any time be carried by any of his teammates. Items bought with the player's own money can only be carried or sold by him. This rule only applies to players on the same team. Players can pick up items dropped by their opponents.
3. Pause Abuse (Warning or Game Loss): During hero selection. From the point after hero selection process is completed, pausing without any valid reason is disallowed.
4. Creep Blocking (Disqualification): Creep blocking permanently is not allowed but creep slowing/delay or luring is allowed. Blocking here refers to the prolonged blocking of creeps to stop them from taking their usual path. (ie: Using Chen's creeps to block the entire entrance of the base for a long time.) Creep slowing means that you can delay the creeps from moving in their usual path for a few seconds (ie: Using fissure) or you can lure your creeps to neutral creeps.
5. Bugs Exploitation (Warning , Game Loss or Disqualification): No Exploitation of any known old or new bug discovered during gameplay. No excuses will be entertained. Ignorance is not an excuse. Participants/Teams are expected to know what these bugs are. Participants/teams that experience any abnormal gameplay are advised to inform the marshal on duty immediately. Definition of “bugs” Anything abnormal which will give a player/team an unfair advantage. Anything which will cause interruption/fatal error to the game.
6. Control sharing: Control sharing is allowed.
Penalties Awarded:Warning : After warning is given games goes on. If three warnings are accumulated then the team will be disqualified from the tournament upon receiving the third warning.
Game Loss: Game loss given to a team means that the team loses the current game no matter what is the result of that game. A win would be awarded to opponent instead.
Disqualifications: A team disqualified will be ejected from the tournament. They will not be able to continue further in the current event.
Disconnections:
1. Any team members who intentionally drop out of the game might cause that member's team to be given a game loss for that game. Appeal can be made but decision by the marshal or official will be final.
2. If the game hangs, do not change anything and leave the screen as it is. Pause the game and notify the marshal immediately.
3. If any players are disconnected within 15 minutes after game starts then the game has to restart.
4. If any players are disconnected 15 min after game starts then the game will continue.
5. If all players' systems hang or the game cannot continue because the majority of the players within the same game experience a game hang, the marshal can decide to restart the game, load from last save or award a win to either team.
Saving of Game & Game crashes/Fatal error:
1. every15th minutes mark or at “first blood”, the game will be saved for a backup saved game. 2. Head Marshal/ Marshals will have the right to ask players to save game during any period of the game.
3. In the times of a game crash/fatal error, the marshal's or official’s decision after review will be final.
Each group will consist of 4 teams. The top 1 from each group will advance to the next stages which are semi final and final. ******In Group stage, Teams are supposed to play 2 matches which is 1 Home and 1 away against their opponent. But ******In Knock-out stage it will be best of 3.
Scoring System:Teams will be able to score points on the following basis:- Away win: 3 points- Home win: 2 points- A loss: 0 points- A double walkover: both teams get -1 points- A forfeit: -1 point (minus one point) The player whose team is hosting the game will be designated as the Home Team. Their opponents will be designated as the Away Team. The reverse will apply for the second game. A total of 2 games must be played altogether for a match to complete between two teams, with each team hosting once.
*************************************************************************************
[PART B]
Tournament General Rules and Regulations Gamers Reporting Time: - All participants are required to report at agreed venue of meeting (dependent on the agreement between the 2 parties) 30mins before the game start timing. - Participants who are late for more than 30 mins after the agreed game commencement timing will be disqualified. - Teams that do not have the full squad present shall not be disqualified but they are still required to start the game, by the commencement timing, should they be late for the game.
****Identification:Each player will be identified through their submitted account nicks. Players whose nicks do not match those written down on the registration list and who are not ***Myanmar Players** will not be allowed to participate.
Unfair Play and Un-sportsmanlike conduct: - Use of any map hack program - Intentional disconnection - Use of any settings exceeding standard and permitted settings - Abuse of any game bugs- During the course of any match, the operations referee may determine other actions to be unfair play at any time. Intentional unfair game play or exploitation of game bugs will lead to a disqualification in which the decisions will be made by the chief marshal. If the action was deemed unintentional by the referee, the player/team will receive a warning. Accumulation of three warnings will result in a disqualification.- Un-sportsmanlike behavior displayed during any match will lead to a warning. Accumulation of three warnings during any match will result in a disqualification. Participation Rights: - Each participant can only register and play for the tournament once per game. Once the participant gets knocked out of the tournament he/she will not be able to join other teams for the game.- Each participant are only allowed to join one category at any time.- Members of any team declared at the start of the tournament will have to stay the same throughout the tournament.- No changes/substitution will be entertained. Any team caught making any illegal change or substitution will be disqualified immediately.
Substitution Rule: Substitutions are to be made before the start of every match. No substitution will be allowed during the process of the game. Only players who are registered can be used as substitutes.
Referees and their decisionRespect the fact, human error does occur but they always give a fair decision the way they see it (not necessarily the way you might see it). Also, issues that do occur are usually a result of players not knowing the Competition Rulings. Teams and players are kindly reminded that we all make mistakes. Whilst we all try to be perfect, there isn’t a player in this world that can get through an entire match without making a mistake - it's part of the game. Referees are no different. Our referee’s try their best to be accurate with all of their decisions, but reality is that during the course of each competition they will make mistakes. Please accept it in the same manner that you accept mistakes from yourself and your team mates. The Referees are not to be abused in any way whatsoever and above all, respect the referees as THEIR DECISION IS FINAL.Management
*********************************************************************************
[PART C]Game Rules and Regulations (DOTA All Stars)
General Game Rules:
- Competition Method: 5 vs. 5 (Team Play, 5 players + 2 substitute per team)
- Match Format: Home and Away
- Match Winner: The team who destroys the opponent’s throne/world tree first, or if the opponent surrenders.
Game Settings: - Version: 6.57B -Drafting Mode: Captain Mode (-cm)
Item Restriction: None
Heroes drafting: - Game Mode: Captain Mode.
-Each team will take turns to host as only 2 games will be played. Both teams will be allowed to take out up to 4 heroes from the pool of heroes before drafting starts. This will work based on a 1-1-1-1-1-1 format. Teams can choose to stop taking out heroes before the maximum 4 heroes limit and their turn to take out the heroes will be void.
1. Team one will take out / skip the chance : 1 hero
2. Team two will take out / skip the chance : 1 hero
3. Team one will take out / skip the chance : 1 hero
4. Team two will take out / skip the chance : 1 hero
5. Team one will take out / skip the chance : 1 hero
6. Team two will take out / skip the chance : 1 hero
A maximum of (but may not up to) 8 heroes can be taken out before the drafting session happens. After the taking out draft finishes, teams will proceed to pick the heroes for the game. Picking heroes: 122221
1. Team one will pick: 1 hero
2. Team two will pick: 2 heroes
3. Team one will pick: 2 heroes
4. Team two will pick: 2 heroes
5. Team one will pick: 2 heroes
6. Team two will pick: 1 hero
Important Rules: - Team that chooses the sentinel side will host the game.- Players are allowed to swap heroes internally among teammates if they choose a hero wrongly from their hero pool. - At the end of the match, players must maintain the final screenshots and receive confirmation from the marshal. At the end of the game, replay has to be saved and named as 'SDOT_DOTA_TEAM1vsTEAM2' (Team 1 being the Sentinel Team, Team 2 being Scourge) by the winning team leader or at least one of the team members.The winning team have to send in the replays and screenshots to kyaw6323@gmail.com, also indicate which Home or Away win each game belongs to. Failure to do so will cause the game to be void and no winner will be declared for that game.
Game Play Rules: Backdooring: Backdooring is allowed. However, instances of teleport abuse are not allowed. You cannot use any form of teleport (furion skill, ignis fatuus, or Boots of Travel) to enter an enemy base UNLESS your creeps are already present in the base. Example:
1. Teleporting with Boots of Travel onto an ignis fatuus that runs in to backdoor without the presence of creeps is illegal.
2. Your teammates backdoor and enters an enemy base and then teleport to your teammates as Furion. This is illegal because your creep wave is not present. Some of these measures have since been restricted in recent map versions in support of this rule.
Sharing of Items: Sharing of item is allowed as long as the game permits
Abuses & Exploitation:
1. Trees Trapping (Disqualification): Trapping enemies in trees intentionally is not allowed.
2. Pooling (Warning or Game Loss): No pooling of any sort is allowed. This means that items bought with a player's own money cannot at any time be carried by any of his teammates. Items bought with the player's own money can only be carried or sold by him. This rule only applies to players on the same team. Players can pick up items dropped by their opponents.
3. Pause Abuse (Warning or Game Loss): During hero selection. From the point after hero selection process is completed, pausing without any valid reason is disallowed.
4. Creep Blocking (Disqualification): Creep blocking permanently is not allowed but creep slowing/delay or luring is allowed. Blocking here refers to the prolonged blocking of creeps to stop them from taking their usual path. (ie: Using Chen's creeps to block the entire entrance of the base for a long time.) Creep slowing means that you can delay the creeps from moving in their usual path for a few seconds (ie: Using fissure) or you can lure your creeps to neutral creeps.
5. Bugs Exploitation (Warning , Game Loss or Disqualification): No Exploitation of any known old or new bug discovered during gameplay. No excuses will be entertained. Ignorance is not an excuse. Participants/Teams are expected to know what these bugs are. Participants/teams that experience any abnormal gameplay are advised to inform the marshal on duty immediately. Definition of “bugs” Anything abnormal which will give a player/team an unfair advantage. Anything which will cause interruption/fatal error to the game.
6. Control sharing: Control sharing is allowed.
Penalties Awarded:Warning : After warning is given games goes on. If three warnings are accumulated then the team will be disqualified from the tournament upon receiving the third warning.
Game Loss: Game loss given to a team means that the team loses the current game no matter what is the result of that game. A win would be awarded to opponent instead.
Disqualifications: A team disqualified will be ejected from the tournament. They will not be able to continue further in the current event.
Disconnections:
1. Any team members who intentionally drop out of the game might cause that member's team to be given a game loss for that game. Appeal can be made but decision by the marshal or official will be final.
2. If the game hangs, do not change anything and leave the screen as it is. Pause the game and notify the marshal immediately.
3. If any players are disconnected within 15 minutes after game starts then the game has to restart.
4. If any players are disconnected 15 min after game starts then the game will continue.
5. If all players' systems hang or the game cannot continue because the majority of the players within the same game experience a game hang, the marshal can decide to restart the game, load from last save or award a win to either team.
Saving of Game & Game crashes/Fatal error:
1. every15th minutes mark or at “first blood”, the game will be saved for a backup saved game. 2. Head Marshal/ Marshals will have the right to ask players to save game during any period of the game.
3. In the times of a game crash/fatal error, the marshal's or official’s decision after review will be final.
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